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Realm Advancement

To advance in Realm, one needs to find suitable resources one Realm higher than their current Realm.

These resources are often:

  • The remains of Creatures that could wield Ren
  • Plants that grew in Ren Rich environments

These Resources will need to be of a polarity that you have to assist you in your breakthrough. If you can’t get these resources, money is a great way to get them!

Otherwise, one might look to find a region/environment where the Density of the Ren is at a higher Realm than you and absorb it from there.

Realm advancement is somewhat narrative driven, so it’s up to your GM to determine when. There will be some guidelines in the future but this is the starting point.

RealmRealm NameDescriptionWhat you need develop in this Realm
0VoidPre-awakening. Ren is not perceived, not moved.Motive, Identity, and Emotion
1SparkRen can be sensed (Awareness is gained) and can be moved.Circulation, Steps, Body, Instrument
2FlameA stable, autonomous circulation of Ren is established.Centralization
3StarA core solidifies: a stable, condensed center of Ren. Competent. The highest tier most practitioners ever reach.Realization
4ConstellationMultiple cores in an established pattern. Formidable by any ordinary standard.Expansion
5GalaxyThe mortal limit. Full sets of core patterns. A Galaxy-realm Rennim is a force that reshapes whatever ground they stand on.Unification
6SingularityBeyond the mortal limit. The Realm of the Spirits. It’s theorized that it’s only achievable by Yndryr. This is the upper limit of all power in the setting.N/A
7DivinityOutside and uneffected by all of reality as we know it, only one maintains it (Ylelaim).N/A

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